Fallout 3 Game Guide Part 1 Introduction PDF Manual

1. Introduction
Fallout 3 is the latest entry in the long abandoned, but critically acclaimed, series created by Black Isle studios. Released by Interplay in 1997 Fallout was praised for its mature subject matter, unique setting that blended 1950’s design aesthetic with a post-apocalyptic setting. Widely considered to be one of the best computer games ever made there are plenty who would say that it is one of the best games ever made, period. After Interplay went under the rights to the series were sold off to Bethesda, makers of the Elder Scrolls games. While many feared that Bethesda would do horrific things to their beloved franchise, much like Fallout: Brotherhood of Steel had on the consoles. These fears were only greatly enhanced when it was explained that the game would be a first-person adventure much in the theme of Oblivion.

Fanatics everywhere derided the impending Fallout 3 as Oblivion with guns and that it would spell the end of the Fallout series. Well, they were wrong. Yes this is Oblivion with guns but it’s also totally freaking awesome. The game blends a certain amount of tactical strategy with first person shooting and numerous RPG elements into a hodge-podge of gaming goodness.

While Fallout 3 has many things in common with The Elder Scrolls IV: Oblivion one major difference is how the fast travel system works. In Oblivion you had all the major towns open to you from the beginning and could simply fast travel to these locations whenever you chose. This gave the impression that the character in question knows the lay of the land and knew what he needed to do to go wherever he wanted to head in the game. This meant that from the start of the game you could go to towns that you’d have no reason to visit until much, much later in the game.

Only places like tombs and dungeons had to be found before you could simply fast travel there and this required lots of fishing around in the wilderness. Fallout 3 isn’t like that, quite the opposite in fact. Since your character is only recently coming out into the sunlit world it makes sense that he’d have no real knowledge of the way the world is set out. What this means is that you have to leave the Vault and head straight towards the nearest town Megaton. This will allow you to get your bearings and enable you to find other locations you can get to. After you have visited a location for the first time you can then fast travel to and from these places in the future.

So while you must walk to any particular place once after you have done this you never need to do it again if you really don’t want to. Doing so will hamper you though, there are locations hidden in the wilderness that you can come across by simply moving off the beaten path while you walk around the world map. The Wasteland is a big place and you never know what you might find out there amidst the rubble of the old Civilization. So explore to your hearts content, you might just be surprised.

Download Fallout 3 Game Guide Part 1: Introduction PDF Manual


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February 13, 2010 | Posted in Games, Software

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